380. Insert Delete GetRandom O(1)

https://leetcode.com/problems/insert-delete-getrandom-o1/

Design a data structure that supports all following operations in average O(1) time.
  1. insert(val): Inserts an item val to the set if not already present.
  2. remove(val): Removes an item val from the set if present.
  3. getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:
// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);

// Returns false as 2 does not exist in the set.
randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);

// 2 was already in the set, so return false.
randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();
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Related problems
382-linked-list-random-node
398-random-pick-index
528-random-pick-with-weight
---
class RandomizedSet {
// Random number generator, create it once for the class
Random random;
// Map the value to index of entry in List
Map<Integer, Integer> map;
// Actual storage of val, return entry from a random index
List<Integer> list;
/** Initialize your data structure here. */
public RandomizedSet() {
map = new HashMap<Integer, Integer>();
list = new ArrayList<Integer>();
random = new Random();
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if (!map.containsKey(val)) {
// Save New index in map
map.put(val, list.size());
// Add to the end of list
list.add(val);
return true;
}
return false;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if (map.containsKey(val)) {
// Entry to delete
int currentIndex = map.get(val);
// Last entry in list
int lastVal = list.get(list.size() - 1);
// Pull in the last entry in list
list.set(currentIndex, lastVal);
// Sync the index of last val in map
map.put(lastVal, currentIndex);
// Remove target entry from map
map.remove(val);
// Remove last entry.. duplicated now at currentIndex
list.remove(list.size() - 1);
return true;
}
return false;
}
/** Get a random element from the set. */
public int getRandom() {
return list.get(random.nextInt(list.size()));
}
}
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/

class RandomizedSet:
def __init__(self):
self.items = []
self.positions = {}
def insert(self, val: int) -> bool:
if val in self.positions:
return False
self.positions[val] = len(self.items)
self.items.append(val)
return True
def remove(self, val: int) -> bool:
if not val in self.positions:
return False
last = self.items[-1]
index = self.positions[val]
self.items[index] = last
self.positions[last] = index
del self.items[-1]
del self.positions[val]
return True
def getRandom(self) -> int:
return self.items[random.randint(0, len(self.items) - 1)]
# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()