449. Serialize and Deserialize BST

https://leetcode.com/problems/serialize-and-deserialize-bst/

Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.

Design an algorithm to serialize and deserialize a binary search tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary search tree can be serialized to a string and this string can be deserialized to the original tree structure.

The encoded string should be as compact as possible.

Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.

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Related problems

297-serialize-and-deserialize-binary

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/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode(int x) { val = x; }
* }
*/
public class Codec {
// Encodes a tree to a single string.
public String serialize(TreeNode root) {
if (root == null) {
return "";
}
StringBuilder sb = new StringBuilder();
helpSerialize(root, sb);
return sb.toString();
}
private void helpSerialize(TreeNode node, StringBuilder sb) {
if (node == null) {
return;
}
sb.append(node.val).append(",");
helpSerialize(node.left, sb);
helpSerialize(node.right, sb);
}
// Decodes your encoded data to tree.
public TreeNode deserialize(String data) {
if (data.isEmpty()) {
return null;
}
Queue<String> q = new LinkedList<String>(Arrays.asList(data.split(",")));
return helpDeserialize(q, Integer.MIN_VALUE, Integer.MAX_VALUE);
}
private TreeNode helpDeserialize(Queue<String> q, int min, int max) {
if (q.isEmpty()) {
return null;
}
int val = Integer.parseInt(q.peek());
if (val < min || val > max) {
return null;
}
q.poll();
TreeNode node = new TreeNode(val);
node.left = helpDeserialize(q, min, val);
node.right = helpDeserialize(q, val, max);
return node;
}
}
// Your Codec object will be instantiated and called as such:
// Codec codec = new Codec();
// codec.deserialize(codec.serialize(root));